
About Box Pusher
Walking is easy; getting behind the right box is the real puzzle. Push every crate onto a goal without losing the access you need for the next move. Box Pusher keeps its original twelve introductory levels and adds six more demanding layouts with interior walls and two crates. Campaign progress unlocks levels in order, with local records for moves and pushes. Undo recovers unfinished mistakes, while the hint search runs separately from rendering and suggests a first step from the visible position. Your unfinished level and completed results stay in this browser. The UTC daily challenge chooses a level from the collection rather than generating an exclusive new board.
Explore category: Logic Puzzle Games
How to play
Move with Arrow keys, WASD, on-screen direction buttons or a board swipe. Push each box onto a glowing goal. You cannot pull boxes, so preserve room to walk around them.
Rules in this version
- Move one square horizontally or vertically. Walls block movement.
- Push one box only when the square immediately beyond it is empty.
- You cannot pull a box or push two together.
- Finish by placing every box on a goal.
- Campaign levels unlock in sequence. The daily challenge selects an included level by UTC date.
Tips for playing
- Check how you will get behind a box before pushing it against a wall.
- Keep walking corridors clear when moving one crate around another.
- The hint search has a limit. Failure to find a route is not a proof that the position is unsolvable.
Questions about this game
Can I recover a box pushed into a corner?
Use Undo before finishing the level, or restart. A non-goal corner normally prevents further box movement.
Is each daily board new?
No. A UTC-date selection chooses one of the levels already in the collection.
Game screenshots



Version history
v1.1.0 ·
- Validated compatible saves and recovery from malformed local data.
- Reviewed keyboard, mobile and iframe controls.


