
About Accordion Solitaire
All 52 cards are visible in this whole-pile edition of Accordion Solitaire. Move a pile onto the one immediately to its left or three places to its left when the exposed cards match in suit or rank. Closing a gap changes the distances for later moves, so a useful match is more than the next available click. Finish with one pile for a perfect win; if no moves remain, your remaining-pile result is recorded instead. Undo history survives a reload. Hints explore several visible-board continuations in a worker, leaving the interface responsive, but cannot certify that a deal is winnable. Choose a new random table or the shared UTC daily deal. Active time, progress and personal results are stored on this device.
Explore category: Solitaire Games
How to play
Select a pile, then a highlighted destination one or three piles to its left. Match suit or rank and keep folding until one pile remains or there are no legal moves.
Rules in this version
- Deal all 52 cards face up in separate piles.
- A move goes one or three current piles left.
- Origin and destination top cards must match by suit or rank.
- Move the entire pile onto the destination, not just its top card.
- One pile wins. No legal moves ends the attempt.
Tips for playing
- Count current piles after every gap closes.
- A move can create a useful new neighbour elsewhere in the row.
- Compare paths with Undo. A bounded hint is a suggestion rather than a guaranteed winning plan.
Questions about this game
Is this the whole-pile version?
Yes. Every move carries the entire source pile onto a matching destination one or three places left.
Does a hint prove the deal can be won?
No. It searches a bounded number of continuations on the visible board; some deals still end with multiple piles.
Game screenshots



Version history
v1.1.0 ·
- Compatible saves, malformed-data recovery and reviewed controls.
- Game-specific improvements verified in full matches and ES/EN iframes.


